

The first will increase your sneak attack damage, while the second will restore your VATS points faster. The next most important perks to pick up are Ninja and Action Boy/Girl. The first core Infiltrator perk is Sneak.

If you're happy to forgo extra loot and sneaky back doors, you can skip it. For the sake of convenience, the very first perk I always pick up in any build is Locksmith. Hit up our list of Fallout 4 perks for more information here. The high Luck stat allows you to spam critical hits and utilise Grim Reaper's Sprint as a core skill early on, rather than saving it as an optional endgame add-on. The alternate build below is for more action-oriented types who just want to get out there and murder baddies without all the faffing around with crafting, settlements and NPC romance, while retaining the core approach of a deadly rogue. It actually includes one extra point of Agility which is unnecessary for the core perks you'll be using, but my preference is for higher Agility, to increase AP and improve stealth.

It has low carrying capacity and health, but is otherwise pretty balanced.
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This first approach is suitable for a full playthrough where you set up settlement chains and romance NPCs. You'll also be able to increase your SPECIAL points whenever you have a spare perk point, and there's no level cap, so there's plenty of time to get those level ten perks.
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Gather round, my darlings: I'm going to tell you how to break the game. Whether you're a Fallout 4 beginner looking for a build guide or a veteran wanting to try a new approach, have I got an idea for you. The most popular page of our huge Fallout 4 guide has always been this cheesy near-broken build.

To see this content please enable targeting cookies. Fallout 4 can be pretty tough - unless you're a god-tier Infiltrator like me.įallout 4 has been reissued in Game of the Year format, and that means it's time to revisit Bethesda's incredible RPG.
